室内人-室内设计
下载 设计 装机 三维 图形 Lightscape 图纸 模型 VARY 文档 视频 教程 理论 LS教程 后期处理 CAD MAXVIZ vray 渲染器 安装
论坛 木材 地板 石材 墙地砖 布皮革纸毯 玻璃 植物 金属 门窗 装饰画 SNR搜索站 效果图 星级作品站 免费模型 会员
室内人-室内设计
网站首页 教程文章 | 设计资料 | 设计话题 | 竞赛信息 | 建造师 | 帮助信息 装饰手册 | 下载中心 | 视频中心 | 装饰图片
进入论坛 | 登陆论坛 | 注册论坛 | 渲染表现 | 室内设计 | 教程论坛 | 素材专区 | 招聘求职 | 创业者联盟 | 施工技术 | 留言板
您现在的位置: 室内人 >> 下载中心 >> 三维软件 >> 高级渲染器 >> 软件信息
vip登陆窗口
推 荐
当前软件列表
普通软件 V-Ray 1.50.SP2 for 3ds max 2009 下载
普通软件 Vray 1.50.SP1 final for 3ds Max 9 an
普通软件 MAXWELL RENDER V1.6 WIN32/64 Demo+Cr
普通软件 VRay adv 1.50.00 Final for 3dsmax9 3
普通软件 VRay 1.5 RC5 For Max9 32bit下载 
普通软件 Vray 1.5 R3 For 3ds Max 9.0/V-ray最新
普通软件 PolyBoost 3.0 for 3ds max 5-9 (强大的
 finalRender Stage-1 Release 2.0 for 3dsmax9 32/64
说明:模型的效果图为模型直接渲染所得 是否带贴图请查看简介中的说明文字
开 发 商: finalRende… 软件语言: 英文 文件大小: 36517 K
解压密码: www.snren.com 软件属性:        软件类别: 国产软件
下载次数: 本日:   本周:
本月:   总计:
授权方式: 免费版
添加时间: 2007-4-11 0:01:37
软件简介:

Install/Crack Notes: 安装破解

1. 解压                                                                   
2. 安装需要的软件                                                                   
3. 应用对应的补丁程序

What's New in R2.0?

3dsmax 9 32 and 64 bit Support
finalRender Stage-1 R2 now supports 3dsmax 9 32 and 64 bit. finalRender brings you the power of 64 Bit rendering like never before. Render with huge textures, immense poly counts, outrageous MTD and gigantic finalToon output. To add to your 64 bit work flow, finalRender allows for mixed 32 and 64 bit distributed rendering. You can use both your 64 and 32 bit machines to render with, allowing for a easy transition to 64 bit.

AQMC GI Engine
finalRender Stage-0 unleashed the first affordable and fast GI solution for 3ds Max. Then came Stage-1 R1.0 and now finalRender Stage-1 R2.0 revolutionizes rendering all over again! With the addition of AQMC, the brand new GI engine, a new era in robust and animatable GI rendering has been started. To learn more about this GI engine and to see some AQMC animations!

Flicker Free GI
finalRender Stage-1 R2.0 for 3ds max has many options for GI and animation. Our AQMC GI engine has a Camera Fly mode for non-moving/deforming scenes and a Character Animation mode for moving/deforming objects.

Acceleration Engine (MSP)
finalRender Stage-1 R2.0 now comes with a whole new rendering acceleration core that is completely different than its predecessor! SceneMSP now supports more complex scenes with less memory consumption and allows for even faster rendering. This all new SceneMSP renders and preforms up to 50% faster compared to the old Stage-1 R1.0.

fR-Physical Sky
finalRender Stage-1 R2.0 delivers with a Physical Sky Rendering model that allows to create automatic HDRI backgrounds that are based on real world measurements. Sun position and sky color is calculated automatically with a set of a few easy-to- control parameters. Besides the fixed background map option there is also a new texture map that allows for even more control in your renderings.

fR-Skin
Human Skin and other advanced SSS rendering effects have been a privilege of finalShaders users before! But now, with R2.0, all of this power comes into the core of finalRender Stage-1 along with unlimited network rendering!

fR-Architecture
An all new advanced and yet easy to set up finalRender material! This material emulates the standard 3ds max Arch&Design material so that every 3ds Max user can feel at home right away or even use scenes with the original 3ds Max material applied.

fR-Light
Adding a true light material to 3ds Max opens up a whole new way in lighting scenes with finalRender Stage-1. With a true area light source, any surface in a scene may be turned into a real area light by just applying this material!

fR-Ambient Occlusion
A true and full blown and highly optimized Ambient Occlusion Map is now part of the finalRender Stage-1 R2.0 Core. For more information on Ambient Occlusion!

fR-MTD
By adding a new powerful MTD modifier to the tool set of finalRender, even more advanced effects are now possible!

Rectangular Light
Rectangular Lights have always been the major lighting tool for professionals. Now, finalRender Stage-1 R2.0 comes with a huge bunch of enhancements and additions to this feature. An immense release of power comes from the use of Light Portals in scenes that use GI and openings in walls (windows).

Render Elements
finalRender has always been strong in supporting Render Elements. In fact, it was the first 3rd party renderer to support all the standard 3ds Max Render Elements. Now with this latest release, finalRender supports even more Render Elements than ever before. Besides adding finalRender specific Render Elements many additional options and features have been added as like include and excludes for RE's, Advanced Zdepth and Tdepth!

New Render UI
Everything today is about workflow and getting the most out of your tools. finalRender Stage-1 R2.0 used all the suggestions for optimization that came from actual users to help shape the next generation of this rendering application.

Baking Render Elements
3ds Max's native Render To Texture feature is now the only supported texture baking option for finalRender Stage-1. Many additional Baking Elements were added to fully support all the advanced features of finalRender.

3ds Max Exposure Control
To support all the power Render Elements can give you, finalRender Stage-1 R2.0 introduces a 3ds Max conform Exposure control that fully exposes all the power of finalRender's unique Color Mapping tools. By using the standard 3ds Max Exposure Control from within the Environment Menu section, the best possible compatibility can be guaranteed and full support of all Render Elements is expected.

Absorption
Several enhancements and additions have been made to the finalRender materials for even greater control.

Enhancement to Geometric Sampler
Geometric sampling is a powerful feature of finalRender and it has been enhanced to increase ease of use and efficiency, especially when UltraBlur™ is used.

Automatic Details Detection
For the first time, finalRender Stage-1 R2.0 introduces an automatic option to drastically increase small details and allow for much faster GI rendering. This new Details Detection algorithm that can be added to all optimized Global Illumination engines is now available in finalRender. Every GI rendering will look better and more detailed even when less samples or higher interpolation values are used.

UltraBlur™ Enhanced
finalRender introduced its proprietary UltraBlur™ technology with finalRender Stage-0. By adding true multi-threading support and doing extreme enhancements to the algorithms, UltraBlur™ now offers the best possible compromise between speed and image quality when it comes to rendering blurry reflection/refraction effects.

New Installation Method and Structure
The finalRender Stage-1 R2.0 installation now supports parallel installs of multiple 3ds Max releases. Every DR Render slave installation comes in an isolated subfolder that for DR rendering with multiple 3ds Max Releases without changing configuration files.
In addition the aforementioned features, the installation of the finalRender plug-in has been moved out of 3ds Max' root folder to make it even easier to handle it in complex networks.

fR-Wax
Wax rendering and other advanced SSS rendering effects have been a privilege of finalShaders users before! But now, with R2.0 of Stage-1 all of this power comes into the core of finalRender along with unlimited network rendering!

fR-Fillet
finalRender Stage-1 R2.0 comes with a full load of advanced and ready to use materials, one of it being the all new fR-Fillet material which allows the user to easily add rounded and soft corners on every sharp edge of an object. This extremely powerful rendering effect can help in adding the last bit of realism to all of your renderings!

Full Support of Velocity Channel
finalRender Stage-1 R2.0 now fully supports the creation of the Velocity RPF Channel and the Relevant Render Element channel.

fR Block Bit Map Format Importers/Exporters
The introduction of finalRender's Bitmap Pager technology brought a great relief to all users who are in desperate need for extremely high resolution renderings or who are using extremely high resolution texture maps. With finalRender Stage-1 R2.0, you can now Load and Save finalRender's native .bbt format directly from within 3ds Max.

fR-Dirt
fR-Dirt offers many more advanced effects you won't find in the texture map, including dirt placement based on a bump map and full Render Elements support. It's amazing how simple it is to create wear and tear in just a few mouse clicks.

fR-CarPaint
fR-CarPaint is an advanced metallic shader/material that creates car paint effects extremely fast. It is easy to set up and offers all the flexibility and power you need. Creating metallic car paint effects (metal glitters enclosed in the lacquer) with adjustable size and strength is simple with fR-Carpaint! For more information on fR-Carpaint

下载地址
 下载地址1  
::下载说明::
* 本站压缩包解压密码为: www.snren.com或snren.com
* 本站压缩包使用WinRAR V3.71压制,不能解压请下载WinRAR V3.71
* 如果您发现该软件不能下载,请通知管理员,谢谢!
* 本站部分软件为“会员软件”,不能被游客直接下载。请先注册登陆后下载。
* 未经本站明确许可,任何网站不得非法盗链及抄袭本站资源;如引用页面,请注明来自本站,谢谢您的支持!
网友评论:(评论内容只代表网友观点,与本站立场无关!) 发表评论
| 设为首页 | 加入会员 | 合作与广告 | 付费平台 | 加入收藏 | 联系站长 |